Status updates

Several things that happened after the July server update, but never got mentioned yet:

  • map list and detail pages now show the map queue a map job is assigned to, and lists can be filtered by queue
  • on file upload you can now choose “delete after render”, and even preserved uploads will eventually be purged after a year max.
  • while a map is rendered more detailed status updates than just “rendering” will be shown, giving some insight into rendering progress
  • individual rendered files are displayed as soon as they are ready, and not just after all files have completely been generated
  • multi colored GPX tracks now also work in the multi page format
  • an Umap overlay style regression introduced by the earlier rewrite has been fixed, markers are now shown using correct style information again
  • OpenStreetMap Carto default map style has been upgraded from version 5.2.0 to current 5.7.0 release
  • as the v5.7 database schema is no loner fully backwards compatible with all the other stiles there are now two planet databases in parallel, one for Openstreetmap cart, and one for all the other styles
  • restored the 100m resolution contour lines style

Server reinstall

After running the current machine for almost two and a half years now I decided it was time for an operating system update and some cleanups, including a fresh OSM data re-import. While I was on it I also switched from Ubuntu to Debain, as I had already done for my development / test VMs for a while now.

The migration is mostly complete now, things currently still missing are:

* The local Weblate translation instance is not back yet. I’m not sure what the actual problem is here and need to read myself into the topic once more, this may take another week or two.
* The OpenArdenneStyle and some of the OpenOrienteeringMap styles are still disabled for now due to problems, these should be back by the end of the week latest
* Some of the images in this blog got lost (I would like to blame WordPress, but have to confess that it was completely my fault after all)

If you find any other problem that I may not be aware of yet please do not hesitate to get in touch with me via hartmut@get-map.org

Renderer stalls – solved?

images/renderer-down.png

There have been two incidents where rendering stopped for several hours this weekend (see the yellow curve in the monitoring graph), and it could hardly happen at a worse time, wit me traveling and attending FOSDEM in Brussels.

I hope to have identified the root cause so that it should not happen again, and even if it does I’d get aware of it earlier, now that I’m back at home again …

Upcoming: multiple alternative index types

So far only two types of indexes were supported: the classic street index with a fixed predefined set of additional points of interest added, and the custom map marker index only available via the alternative neighborhood POI frontend.

Soon it will be possible to choose from a variety of different indexes retrieved from the OSM database for different use cases, e.g. the first additional index being a healthcare index showing clinics, doctors, pharmacies etc.

Continue reading “Upcoming: multiple alternative index types”

Upcoming: code cleanup

This will not really be visible, but after several years of just trying to keep this project alive and adding some new stuff here and there it’s now become overdue to show the code base some more love and do an overall cleanup.

I’m aiming for:

  • improving the comment situation in general
  • making sure all functions and methods have proper docstrings
  • converting existing docstrings to NumPi format
  • removing dead / unused code
  • replacing the old test code with proper unit and integration tests

Starting with the OCitysMap code, and then the Django web frontend and API code later.

This code base has gone through a few hands, and I never really was a “Python Guy”, only really having learned Python “on the go”, so lots of this cleanup will actually be about improving code added by my earlier self when I was in sort of a “Python Brogrammer” state and didn’t know better yet.

See also https://github.com/hholzgra/ocitysmap/issues/69 for progress on this.

Hopefully this will make future feature additions more easy, and maybe also attract more outside code contributions ….

New server coming up

After the recent server failure, and the restore problems involved with this, I decided to upgrade to new server with some extra RAM and SSD space.

This took a bit longer to be provided due to some CPU shortages, but I now have access to the machine and have started to set it up. I hope to have it ready for testing by tomorrow, and it should be ready to fully take over on the next weekend.

The key figures are that the new machine has 128GB instead of 64GB, and 7TB of SSD space instead of the previous 2TB SSD plus 3TB HDD.

The extra RAM should help with the “out of memory” errors during rendering which happen every once in a while with large map areas.

The extra SSD space now allows to have the full database on fast storage, and has enough headroom for adding a few imposm based stiles, which was not possible so far.